package com.andy.buyu.server.socket;

import com.andy.buyu.server.game.GameUser;
import com.andy.buyu.server.socket.codec.IWrite;

public interface MySocketSession {
	
	public void setAttr(String name,Object value);
	
	public Object getAttr(String name);
	
	public Object removeAttr(String name);
	
	public GameUser getUser();
	
	public void sendMessage(IWrite message);
	
	public void invalidate();
	
}
